Levels |
Divisions |
RP Requirements |
High Command
|
Empress
Heir to the Throne (Daughter of the Nine Moons)
Commander of the Forerunners - Commander of the Return
(High Blood) Captain-General (High Blood) |
All High Command
ranks are held by NSW characters. Players need FL Staff
approval to play one of these. |
Air |
Navy |
Ground |
|
Command |
Captain of
the Air (Low Blood) |
Captain of
the Gold (Low Blood) |
|
1
Interdivision RP + 1 Political RP |
|
Captain
of the Silver (Low Blood)
Captain of the Blue (Low Blood)
Captain of the Green (Low Blood) |
Lieutenant-General
(Low Blood) |
Per
rank: 1 Battle or Political RP covering the character's
ability to maneuver within the complex Seanchan political
and social structure
Max WS: 12 (from this point,
you can gain a higher WS but only with FL Staff approval
but no higher than 15)
|
Captain of the Sky
|
Ship Master/Mistress |
Banner-General |
1 Battle RP
covering skills of leadership, planning and strategic
talent required for the position.
Max WS: 12 |
Wing Captain
|
|
Captain Standardbearer |
1 Battle RP
to show skills and talent required for the position
Max WS: 11 |
Troops |
First-Flyer
|
Battle Leader |
Lieutenant
|
1
RP as a flyer/sailor/task leader that covers the skills
and talents required for the position.
Max WS: 9
|
Flyer
Fledgling
|
Sailor
Deckling
|
Task Leader
Soldier
Recruit
|
Ranks
up to here may be bio'd but can also be RP'd. Player's
choice.
Max WS: 5 if bio'd, 7 if RP'd. |
Special Forces |
Bloodknives
the collective name for them is 'Fists of Heaven'
Deathwatch Guard |
Personalized
schedules will be drawn up on a case to case basis.
Check with the FL Staff.
Bio's may lead up to the point where they join the DG
or BK, but not beyond that point.
WS will be determined in accordance with the schedule.
These elite warriors can go up to WS 18
note: these are special forces,
so be prepared. This level will not be achieved easily
or quickly. Once gained, you will truly have earned
the position. |